Candle
Changelog versions 1.1..01 and 1.1.06
Two updates were applied recently:

· Tweaked the official mapping for the Steam Controller
· Small fix to German texts in the tutorial area
· Fixed candle turning off when transtitioning to the moss altar area for some users (with very low performance)
· Fixed a bug in which Teku could get stuck after picking the cultist’s canteen if he was previously hiding in the vase of the cellar
· Fixed a bug in which Teku could hang infinitely from the lever that calls the Collector
· Fixed a bug in which Teku would walk infinitely towards the Collector under the giant tree roots
· Fixed a bug in which Teku would walk infinitely towards the pot lid inside the cellar of monkey town if the crate was inbounds
· Fixed rare bug that made the ground collider around the collector disappear
· Fixed a bug that could make Teku keep the decoy doll after rescuing the Musician
· Fixed a bug that could lead a Wakcha in the swamp to run infinitely towards a ledge
· Fixed a bug that allowed Teku to walk away the Collector and still keep the dialogue open
· Fixed a bug that could stop Teku forever while interacting with the Toad King. Hungry king will now always eat little Teku
· Fixed a very minor bug that allowed the player to trigger an old narrator comment about the baby monkey after delivering it to its mother
· The underwater oyster in the cave now properly blocks the player movement
· Tweaked how some ledge masks work in the temple
· Tweaked how the cave geysers start playing every time a checkpoint is loaded (no delay now)
· Teku now can’t use a save spot if a Wakcha is chasing him
· If Teku kills the first Wakcha near the pond in 1-2 using the dart, the second one will now always catch him before he leaves (no “dart already used” blocker anymore)
· Story-related Achievements will now always trigger correctly


Version: 1.1.01


· Overall sound overhaul (general mix, extra sounds added)
· Added 720p credits video for the Low Quality Video setting
· General RNG tweaks (jumping monkey, mother bird, mad man)
· Fixed a bug in which Teku could get stuck at the cultists dance if the player pressed ‘Action’ repeteadly
· Fixed a bug in which Teku could get stuck if climbing to a water lilly in a very specific way
· Fixed a bug in which Teku could get stuck if alerting the temple’s cultists if timed correctly
· Fixed particles culling errors
· Loading when exiting if Teku was near a saveSpot blocking bug fixed
· Teku can’t now get stuck after picking the cave’s broken lever
· Teku in stealth state now moves with normalized speed
· Added dripping honey animation to the honeycomb when Teku picks the honey using the jar
· Added support for 4K screens to the context-sensitive icons
· Added extra blue fire particles to Act 2
· Added GOG Galaxy support, with achievements
· Fixed all Windows 10 mapping errors for the XOne controller
· Many input fixes for popular controllers
· Added light support for the DualShock 4
· Added full support for Steam Controller
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Showing 1-6 of 6 comments
PoooMukkel Nov 25, 2016 @ 7:27am 
May be you can make it possible to skip the intros? This would be great. :)
versus_ Nov 25, 2016 @ 9:13am 
@PoooMukkel There is quite some loading of assets happenning in the background during the intro logos so unfortunately it's not a simple task to do. But that's a discussion that certainly happenned around here and I'm thinking about what could be done about it. Can't promise anything though.
PoooMukkel Nov 28, 2016 @ 2:35am 
Sounds good. :)
danopian Dec 8, 2016 @ 10:35pm 
Love the game! Would you consider adding button to skip dialogue/animations? I get stuck listening to things 2-3 times because of bad button presses or just experimenting.
james_48 Dec 19, 2016 @ 11:56am 
todas las correciones de errores están presentes en la versión física? Quiero comprarme la versión física pero no se si se actualiza o no.
asmail Dec 31, 2016 @ 4:08pm 
Even after the update, this is still happening: · Fixed a bug in which Teku would walk infinitely towards the Collector under the giant tree roots. It happens when we try to give the rare flower to the collector. Any other workarounds? Thanks.
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Showing 1-6 of 6 comments
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